The last few weeks (and also actual days) saw more than just talk about musical structure and whatnot. In fact, I got the feeling I accomplished something.
Time to sit back and look at what’s been done – and what needs to be done.
On a post that takes its title from my buddy scatterfilter’s post series, I first tell you about what I accomplished today
The score and concept having been completed long before, I finally was able to record the last voice of the four Nerdville voices for part C. This was different than the other three insofar as it included remixing of the “Bösi” track – the hold reverb applied to some repedalled string resonances of wholetone clusters from an Imperial 290 model.
Again, a relatively small setup was used: the feed from the DAW went directly into a KP3 (used either as a “touchgate” or for some pitch shifting), then into the Mackie 1202 which had on the Alt 3/4 a SMM w/Hazari, on Aux1 the Zoom G3 and on Aux2 the Line6 M9. The G3 was responsible for distortion and reverb (and additional delay), the M9 took care of pitch shift and modulation (and additional reverb). One take was all I needed, and so the tracking for part C has been completed.
Which directly brings us to…
I like to use those kinds of spreadsheets. On the left, you have the individual tracks – from the opening a to the closing a’. On top, you have various tasks: the first two columns are composition tasks (the general concept, and the in-detail arrangement, meaning working out every single note and bleep). Then there’s the digital mockup, the tracking (using real instruments), and then editing and mixing.
The colour code is simple: green means “completed”, magenta means “working on it”, and light grey is “not even started”. As you can see, only three parts have progressed to the tracking stage. On the other hand, on three tracks (and what’s more, three of the four main tracks) not even the arrangement has been completed.
Now there’s numbers in all non-green fields, and that’s an estimate of the hours needed to complete this field. These vary wildly – e.g. while the tracking and mixing/editing for d will only take five hours (that’s essentially recording a trombone playing one theme and then mixing it), it’s a whopping twenty-one for either part B or D (as there’s lots of instruments to be recorded, as well as the actual composition to be completed). You can do the math yourself if you like: the grand total is 85.
Realistic Estimates for a Release Date
Now a few days ago, I had this to say:
@3dtorus Roadmap is to complete it (and have it released) before end of September. If I fail that milestone, it will move to end of year.
— achtundzwanzig hex (@moinlabs) July 23, 2015
Now 85h hours and end of september? Easy – if you don’t have a day job. But let’s be realistic: one a weekend where you don’t have anything else to do, you can do about 20 hours if you get out of work early on Friday, and if you take into account it’s creative work. That means it’s about four weekends. There’s five more weekends in August (of which I can use a maximum of four), so I could do it still in August. Then there’s still mastering. And cover art. And unforeseen challenges.
So will it be end of September? I’d like to stick with that target right now for me, but you better prepare for something more end-of-yearish.